Busy week. Everyone on the team has been plagued with midterms and research papers. Nonetheless, we still had a group meeting on Thursday with full attendance. Now that we are done with the conceptual stages, we are really getting into the programming. One of our greatest challenges this week will be laying out the grid for the game. With Papervision, are going to have to create interactive grids on each face of the main cube, so that we can map out or levels. We are going test different ways of doing this, whether we have to create separate planes, movieclips as the cube faces, or Papervision within Papervision. This week we are also going to start turning our design concepts for the menus and icons into final drafts. Also, we want to put up some concepts of what the final game cube will look like with the 3D model on top.
Week 4 Hours
| Jared | 9 |
|---|---|
| Chau | 12 |
| Nick | 9 |
| Kyle | 5 |
| Todd | 10 |
