I’ve been tinkering with WiiFlash and getting Wiimotes to interact with Flash for awhile now, and here is a pretty neat test app. You need to have a WiiMote connected and set up in order for this to do anything cool, and the WiiFlash server running. If for somereason you have all this setup, it should track the pointing location of both WiiMotes, and the d-pad on WiiMote #1 should control the rotation of the cube. If you don’t have any of that, you can just use the arrows on the keyboard (make sure you click the swf…)
On another note, here is a preview of Alan Ross’s flash headtracking. Again, unless everything is set up it’s not too exciting…
